21:52:03 EDT Wed 01 May 2024
Enter Symbol
or Name
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Gamesquare Holdings Inc
Symbol GAME
Shares Issued 12,989,128
Close 2024-02-29 C$ 2.07
Market Cap C$ 26,887,495
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Gamesquare arranges world-building campaigns in Q1

2024-02-29 12:06 ET - News Release

Mr. Lou Schwartz reports

GAMESQUARE CELEBRATES MULTIPLE WORLD-BUILDING ACTIVATIONS DURING THE 2024 FIRST QUARTER

Gamesquare Holdings Inc. had multiple world-building activations during the 2024 first quarter. Quarter to date, Gamesquare, and its Moonlight Studios world building division have created unique and innovative experiences for global leading brands, including one of the fastest growing sports drinks, one of the largest payment technology companies and one of the world's largest QSR chains.

"We are proud to announce several highly successful, six-figure world-building campaigns that have driven engagement for our brand partners. Creating unique and innovative experiences for brands by building custom worlds inside metaverse-style games like Fortnite, Roblox and Grand Theft Auto is a powerful tool to drive awareness, while also making it fun and authentic for gamers. With a team of professional gamers turned developers, Gamesquare has the capabilities and experience to infuse a creative, hands-on approach into every campaign, which is why more and more global brands are turning to Gamesquare to support their virtual, world-building efforts," says Gamesquare chief executive officer Justin Kenna.

According to Gamesquare's wholly owned analytics and business intelligence platform, Stream Hatchet, UEFN and creative world-building are rapidly becoming the modern billboard or TV commercial to connect brands with more viewers and creators. The possibilities for creativity and innovation are endless and virtual world experiences can engage younger Gen-Z audiences and brands that are eager to connect with youth audiences.

About Gamesquare Holdings Inc.

Gamesquare Holdings is a vertically integrated, digital media, entertainment and technology company that connects global brands with gaming and youth culture audiences.

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