05:15:37 EDT Sun 20 Jun 2021
Enter Symbol
or Name

Login ID:
ESE Entertainment Inc
Symbol ESE
Shares Issued 38,656,764
Close 2020-11-02 C$ 0.25
Recent Sedar Documents

ESE CEO recaps 2020 work, talks expansion plans

2020-11-02 11:33 ET - News Release

Mr. Konrad Wasiela reports


ESE Entertainment Inc. has provided the following updates by its chief executive officer, Konrad Wasiela, to help the company's new and existing investors better understand its existing operations and future objectives.

Dear shareholders,

We have come a long way since our launch. Two thousand twenty is proving to be a breakout year for ESE as 2019 was focused on building a strong foundation and establishing ourselves in the gaming market. We are wrapping up our Oct. 31-ended quarter and are hoping to a record quarter in terms of growth and revenue. As we move forward, I wanted to share some news, developments and plans for how we hope the coming months will be exceptional for ESE and our shareholders.

I am happy to report that our business fundamentals are strong and improving, despite uncertain market conditions. Our future plans are ambitious and our lean and nimble team is focused on delivering on our key priorities.

Looking back on the business since inception, I would like to acknowledge my team's hard work by accomplishing the following.


  • Entered Asia through a partnership with Meta.us, a scalable technology platform with over 30,000 competitive gamer profiles across 25 countries;
  • Fully updated the company's technology infrastructure with a new team and rollout plan;
  • Successfully launched our e-sports team mobile application in partnership with Blocksport.io on Android and iOS;
  • Gaming franchise;
  • Improved our management team with key additions;
  • Added three world-class members to the board of directors;
  • Placed in podium-level competitions and earned consistent prize pool revenue from our team's e-sports performance;
  • Signed Evander Kane as a brand ambassador for the company;
  • Signed a title sponsorship with Neosurf for logo placement on team jerseys;
  • Became a marketing partner of Porsche, gaining international visibility and engagement;
  • Successfully engaged and grown K1CK's audience on social media:
    • Instagram followers -- 220-per-cent quarterly growth;
    • Twitter followers -- 39-per-cent quarterly growth;
    • Facebook followers -- 44-per-cent quarterly growth;
    • Website -- registered 29,700 users.

We are continuously engaging in business development within North America and the European Union and looking for new growth opportunities. In this, we have focused on technology, media rights and our gaming franchise as the key pillars to our growth. Our appetite for accelerated organic growth has enabled us to refine our strategies and prepare for potential merger and acquisition opportunities that can further accelerate our business.

We have realistic plans to advance ESE Entertainment to the next phase of growth. Before I outline what that is, I would like to summarize where we stand today:

  • We have aligned current key talent and recruited new talent to focus on our top initiatives.
  • We have become more efficient, reduced head office spends, and improved accountability and visibility across all of our teams in spite of COVID-19 and being a multicountry organization.
  • We have established strategic corporate goals for expansion and have increased our focus on impactful priorities.

We continue to analyze our business model and unit economics to see how we can increase revenues and lower our cost of customer and business acquisition.

We have an aggressive expansion plan for the coming 12 months. Our core focus is revenue generation, and our team intends to take advantage of the significant growth opportunities that are available to us. For the remainder of the year and looking into 2021, ESE's expansion plans include:

  • Being cash flow positive by the fourth quarter of calendar 2021;
  • Achieving 100-per-cent-plus revenue growth for calendar year 2021 and improving operating margins by 15 per cent;
  • Signing new world-class brand ambassadors;
  • Partnering with a global fintech company that will allow us to rapidly expand revenue in our e-commerce business;
  • Expanding our gaming franchise and signing new sponsors for our gaming franchise;
  • Completing strategic mergers and acquisitions to fuel rapid growth;
  • Growing and monetizing our social media channels;
  • Expanding distribution of our media rights through partnerships in the United States and Asia;
  • Maximizing our number of daily users in various verticals;
  • Hiring sales leaders and execution teams in our current and potential markets;
  • Filling key executive roles in marketing, operations and business development;
  • Forming strategic partnerships with well-known gaming influencers in Europe and Asia.

ESE Entertainment is successfully operating out of Canada and Europe and is hiring additional personnel for key roles in our expansion efforts. We have had a successful 2020 thus far and I am optimistic about exceeding our growth plans for 2021. I would like to extend my appreciation and dedication to ESE's employees and the board of directors for their dedication to accelerating the company's strong growth.

On behalf of the board of directors, the leadership team, the wider organization and myself, thank you for your continued support as we continue to elevate ESE through the year ahead.


Konrad Wasiela

Chief executive officer

ESE Entertainment Inc.

About ESE Entertainment Inc.

ESE is a European-based entertainment and technology company focused on gaming, particularly on e-sports. ESE consists of multiple assets and world-class operators in the gaming and e-sports industries. Capabilities include, but are not limited to: physical infrastructure, broadcasting, global distribution for gaming- and e-sport-related content, advertising, sponsorship support, and a growing e-sport team franchise. ESE is focused on bridging Europe, Asia and North America.

We seek Safe Harbor.

© 2021 Canjex Publishing Ltd. All rights reserved.